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Monday, April 11, 2011

Xcode = Devil

To all that bought the Android version of the game, thank you very much. And please, send us your feedback, we want to make the game better for you. In fact, we pushed a new build to Marketplace today because of a couple requests; and it's a lot better because of them.

To all that are waiting for the iOS release, again, we are working on it. We are working on it despite Xcode's hatred of us. We had Unity and Facebook integrated beautifully once upon a time. But because we decided we Xcode didn't hate us enough, we upgraded to Unity 3.3. Doing so broke our integration. Now we have to do it all again. So...you know, that's fun. Theoretically, we should be done by the end of the week. ...Then we can fight with App Store.

Monday, April 4, 2011

They're Here!

For those of you that are Android users, Oh! Gnomes! has been released to Android Marketplace! Go check it out here!

For those of you that are iPhone/iPod/iPad users, ...we're working on it.